Creating new Physical Materials in the 3ds Max Material Editor with the same names as the existing V-Ray materials to be reproduced.Nvidia mental ray (3ds Max 2018 and earlier - see How to download NVIDIA Mental Ray and IRay renderers for 3ds Max 2018 and Maya 2018)Ĭonverting Materials Manually V-Ray materials can be converted to Arnold-compatible materials manually by:. Although the Arnold Standard Surface material can be rendered only with Arnold, Physical Materials can be rendered with the following 3ds Max render engines: However, there are several ways to convert V-Ray materials to other material types within 3ds Max, both manually and through the use of free and commercial plug-ins.įrom V-Ray to Physical Materials For maximum compatibility with multiple render engines available for 3ds Max, V-Ray materials should be converted to the 3ds Max Physical Material type. Solution:The native 3ds Max 2017-2020 Scene Converter feature does not include a preset to convert Chaos Group V-Ray materials to Arnold-compatible materials, such as the Physical or Standard Surface material types.
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